Molecule is a software framework to make creative experiences using
motion capture + lighting.
Includes firmware, tools, and game. #
What is Molecule? #
Since my time in the film industry, one problem I’ve faced is building applications that require specialized hardware.
In practice, many of the available hardware products aren’t cut out for my own needs, nor the needs of my stakeholders.
I decided to learn hardware creation, and build the tools that I need for my own creative installations. I’m especially passionate about:
- Visuals.
- Interactivity.
- Lighting.
- Motion capture.
For now I’m building out Molecule - a framework for creative experiences using webcam-based motion capture + lighting.
My dream is to build creative installations of the greats like Rhizomatiks.